Update

Auto-Restarts, Longer Days, and Dragon Rules

·24 changes·Nicoleuleet

12-hour auto-restart cycle keeps memory and caches fresh. Main overworld days now last 20 minutes. The Ender Dragon ritual is now the only way to farm Dragon Eggs, with new End Crystal rules to match.

12-Hour Auto-Restart Cycle

  • Server now auto-restarts every 12 hours from plugin enable (rolling, not fixed-clock)
  • Countdown warnings at 10m, 5m, 2m, 1m, 30s, 10s. Plus a 15-minute boss bar that shifts yellow to red as time runs out
  • /restartcancel pushes the next window back 12 hours (staff). Cannot be used inside the final 5-second countdown
  • Triggered restarts run the same graceful cleanup as /stop

Longer Days, Smart Sleep

  • Main overworld days now last 20 minutes (twice vanilla). Nights still 10 minutes
  • Sleep acceleration requires 35% of online players in bed before kicking in
  • Multiplier is 1 + 5×sleepers - more sleepers = faster nights
  • Threshold-cross gets a chat line, action bar, and bell so you know it activated
  • Custom worlds and Nether/End are unchanged

End Crystals & Ender Dragon

  • End Crystals are inert in the overworld and idle End - hitting one pops it back into your inventory
  • Exception: pillar crystals during an active Dragon fight or respawn behave like vanilla
  • Dragon Eggs only drop from proper 4-crystal vanilla respawns. /summon and ritual kills don't drop eggs
  • Every proper kill drops an egg now, not just the first

Combat Timers

  • Mob-hit teleport lockout cut from 30s to 15s
  • Projectiles (arrows, potions, primed TNT) now respect PvP-off claims and toggles

New /showitem Command

  • /showitem (or /show, /si) broadcasts your held item to chat as a hoverable link
  • 5-second per-player cooldown

Chat & Social

  • Party chat @mentions now ping with action bar + bell, but only for actual party members
  • Achievement and /showitem broadcasts no longer show doubled brackets

Settings Menu

  • New Feature Tips toggle on page 2 silences the 6-minute rotating tips

Tab List Consolidation

  • Tab list driven by a single TabListManager - nicknames, staff tags, PvP red, AFK indicators, and hidden markers all compose without flickering

Quests & Events

  • Fisher quest now increments from Minecraft's built-in fish-caught stat. Pre-patch fishing backfilled on login
  • Quest GUI no longer plays the open sound twice
  • Piñata Boss always spawns at the fixed arena spot in spawn_world

What do you think?

Reactions are open to anyone signed in with Discord.

Reactions

Sign in with Discord to react.