Player exchange

Exchange Market

94 everyday items: 43 linked pairs and 8 solo. Every sale nudges a price down and lifts its partner, and prices drift back toward base over the day. Small money, played well.

Livein-game prices
Ordea index
100.00
-0.11%
24h traded
$182.00
gross across all items
Top gainer
Potato
+80.00%
Top faller
Kelp
-33.33%
Sell limit
$1,500.00
per player, every 6 hours
Limit resets in
1:58:22
iron_ingot
Iron Ingot
linked with Gold Ingot
The two classic metals, steady work and steady pay.
$0.52
0.00%24h0.00%7d
Base price
$0.52
Against base
0.00%
24h range
$0.52 to $0.52
24h change
0.00%
24h traded
0 units
24h value
$0.00
Selling pressure
0 lots this hour
Lot size
24 units
Compare with Gold Ingot, as percent from base
What would a sale pay right now
Iron Ingot
You receive
$30.61
Exchange fee (8%)
$2.67
Price per unit
$0.52
Iron Ingot after 45s
$0.50 from $0.52
Gold Ingot after 45s
$0.82 from $0.80
Units sold
64

Every unit in one sale pays the price you see. The market reacts 45 seconds after a sale: the item drops, its partner rises, and half of any move fades every 4 hours.

Carrot & Potato pair
Crops pair
Melon & Pumpkin pair
Iron & Gold pair
Coal & Charcoal pair
Lapis & Amethyst pair
Redstone & Quartz pair
Raw Iron & Gold pair
Diamond & Emerald pair
Nuggets pair
Sugar Cane & Bamboo pair
Beetroot & Glow Berries pair
Cocoa & Berries pair
Nether Wart & Chorus Fruit pair
Mushrooms pair
Cactus & Sea Pickle pair
Bone & String pair
Ender Pearl & Phantom Membrane pair
Spider Eye & Slime Ball pair
Ghast Tear & Shulker Shell pair
Prismarine pair
Blaze Rod & Magma Cream pair
Blaze Powder & Gunpowder pair
Raw Beef & Raw Porkchop pair
Raw Chicken & Raw Mutton pair
Cooked Beef & Cooked Porkchop pair
Cooked Chicken & Cooked Mutton pair
Egg & Feather pair
Leather & Rabbit Hide pair
Honey pair
Ink Sac pair
Rabbit's Foot & Turtle Scute pair
Wither Skeleton Skull & Totem of Undying pair
Melon Slice & Apple pair
Stew pair
Cake & Pumpkin Pie pair
Bread & Baked Potato pair
Golden Carrot & Golden Apple pair
Cookie & Milk Bucket pair
Cobblestone & Dirt pair
Cod & Salmon pair
Tropical Fish & Pufferfish pair
Cooked Cod & Cooked Salmon pair
Solo items
How the exchange works
Prices move after every sale

Every item has a base price it drifts back to. A sale pushes its price down 45 seconds later, and half of any move fades every 4 hours.

Most items come in pairs

Selling one item lifts its partner. When the market is flooded with gold, iron quietly pays more. Solo items have no partner and only move on their own sales.

Prices have guard rails

Nothing goes below 50% or above 150% of base. The swings are worth timing, but they cannot print money.

Fee and sell limit

An 8% fee comes off every sale, and each player can sell up to $1,500.00 every 6 hours.

Selling happens in game at the Exchange NPC. Every item it buys shows its current worth in its tooltip, and this page follows the same prices.