Combat logging now spawns a mannequin with your skin and gear so the kill actually lands. Trash pool survives restarts on a 72h expiry. Piñata pings are opt-in via role. PvP K/D rebuilt from action-log history after a cooldown bug was suppressing repeat kills.
Combat Log Mannequin
- Logging out while combat-flagged now spawns a mannequin at your quit location with your skin, gear, full inventory, and HP at disconnect
- Nameplate matches a flagged player: dark-red name + sword icon. No special label
- If a player kills it, the kill credits properly. Next time you log in you see "X was slain by Y"
- If nobody kills it within 2 minutes, your inventory is stashed for return on next login. Stash survives restarts; overflow goes to /mail
- Reconnecting before it dies removes the mannequin silently and restores your inventory
- Orphan cleanup on plugin enable removes leftovers from server crashes
Community Trash Persistence and 72h Timer
- /trash pool now survives restarts. Items save to disk on every throw-in, claim, and graceful shutdown
- Each item has a 72-hour wall-clock TTL. Expires even across downtime
- Browse GUI shows remaining TTL on each item
AFK Players Don't Count for Sleep
- The 35% sleep quorum now uses only awake non-AFK players for both numerator and denominator
- AFK players no longer block sleep, restoring vanilla isSleepingIgnored behavior
Join and Leave Messages Use Nicknames
- Nicknames set with /nick now appear in join/leave messages. Falls back to your username if not set
/back After Death: Perk Notice for New Players
- New players (first 10h playtime) who /back to a death spot now see a chat notice explaining the perk and that it expires after 10h
- Fires once per death-back trip, only for new-player death destinations
Piñata Spawn Alerts with an Opt-In Role
- The 5-minute pre-piñata Discord ping is now an opt-in role mention instead of @here
- New /pinataalerts command toggles your subscription. Requires Discord linking via /link
- Linked players who haven't opted in see a one-time chat nudge when a piñata is incoming
/back Location Update Notifications
- Teleports that record a new /back destination now send an action bar confirming the update
- New-player death destinations get a different variant: "set to your death spot"
- Running /back itself doesn't trigger the notice
Party Chat Mode Indicator
- While in /pchat mode the action bar flashes "Typing in: Party Chat" every 20 seconds as a reminder
- Global chat (default) sees nothing extra
PvP K/D Tracking Is Now Actually Fair
- Removed the 2-minute repeat-kill cooldown that was suppressing legit kills and deaths against the same player
- Every PvP kill credits the killer; every PvP death credits the victim. No more truncated streaks
- Replayed every death from action-log history to rebuild K/D stats from scratch
- Anti-farming concerns moved to the anti-cheat flag system - moderation signals stay separate from leaderboard accuracy
- Website K/D was also using total deaths instead of pvp-deaths. Fixed - website and hologram now agree
Death Messages Match the Server's Chat Style
- Death messages rebuilt to match the aqua + gray palette. Rank prefix dropped
- Nicknames respected for both victim and killer
- Combat-log relog deaths use the same styling
RTP Portal Actually Teleports You Now
- Portal was committing a charge before the async teleport actually landed - if anything failed, you lost a charge without moving
- Charge is now only committed after a successful teleport. Failed search, movement during warmup, etc. all refund
- Still 5 uses per 20-minute cooldown. 10-min idle resets the counter early. /rtp command has its own independent cooldown
Fixes and Polish
- Top K/D leaderboard hologram filter relaxed so it populates as soon as anyone has PvP activity
- Public website map biome readout now respects fog-of-war: only shows biomes for tiles you've personally explored
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